﻿using System;
using UnityEngine;

// Token: 0x020001CE RID: 462
public class CutSceneEdit : MonoBehaviour
{
	// Token: 0x06000BFB RID: 3067 RVA: 0x00045BCC File Offset: 0x00043DCC
	private void Start()
	{
		this.cutScene.IsPlay = false;
	}

	// Token: 0x04000C29 RID: 3113
	public CutScene cutScene;

	// Token: 0x04000C2A RID: 3114
	public CutSceneEdit_TimeBar timeBar;

	// Token: 0x04000C2B RID: 3115
	public CutSceneEdit_Command command;
}
